Blink consists of a grid like matrix of eyes that open and close based on their neighbor's behaviors. To achieve this, the artist uses the Ising mathematical model described in Ernst Ising's 1925 doctoral thesis on how ferromagnetic particles undergo a phase transition between ordered and disordered states based on shifts in temperature. That is to say, each eye's decision is dependent on statistically evaluating what its neighbor eyes are doing, dynamically calculated in real-time. The process goes back and forth between states of stability where all eyes try to be like their neighbors, and states of transitional disruption where the eyes look at their neighbors but can't fully decide if they should be like them or not as described by Ising's theorem.
The status of the overall image at any given moment in time is a consequence of the various stages of each eyes' individual behaviors, and therefore guarantees a statistically extreme low possibility that the image will fully repeat itself. The mathematician Stephan Wolfram observes that repetitive and nested patterns used to generate ancient abstract images were attempts to see if simple abstract rules could represent the behaviour of natural systems.